» COD:BO PS3 : le patch de la dernière chance ? publié le : 26/01/2011 à 16:26 par kaiser

mots-clés : cod7 - patch - Black ops - COD:BO - ps3

Comme vous le savez la version Playstation 3 de Call of duty : Black Ops subbit pas mal de problème.

Malgré la gronde qui monte concernant la version PS3 de Call of Duty : Black Ops complétement truffée de bugs, Treyarch s’attelle toujours au développement de mises à jour pour régler tous ces problèmes.

Heureusement d’ailleurs. En tout cas, une nouvelle update (1.06) est disponible, visant à améliorer le tout. Le détail des modifications est disponible. Espérons en tout cas que ce soit la bonne cette fois…

Patch 1.06
Nouvelles fonctionnalités
 
• Nouveaux contrats ajouté à la rotation.
• Ajout d'option minuterie d'avant-match pour les jeux LAN-Link System /.

Problèmes abordés: (traduction à venir)
 

  •  Fixed freeze associated with larger games.
  •  Improved reliability of players connections to one another.
  •  Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
  •  Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
  •  Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file ").
  •  Fixed a timing-specific freeze when host powered down during host migration.
  •  Cleaned up the map search filter in the Community section (deleted unused entries).
  •  Fixed Combat Training’s "USE FRIENDS" option for bots names.
  •  Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
  •  Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
  •  Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
  •  Fixed filter so players can now view Friends on Zombies leadboards.
  •  Fix timing specific issue where the game can be put into slow motion.
  •  Addressed "disconnected path" error when using the doors in Radiation after a host migration.
  •  Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
  •  Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
  •  Fixed a freeze when quickly loading maps one after another in private match.
  •  Fixed issue where players get primary weapons in Second Chance.
  •  Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
  •  Removed water vision effect when respawning after dying in the acid pool in Radiation.
  •  Several contract fixes.


Tuning Gameplay:
  • Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
  • Adjustments to the PSG1 with attachments.
  • AK74U adjustments.
  • RCXD adjustments.
  • Silenced sniper rifle adjustments.
  • Removed hit markers when shooting friendly equipment.



Les sources :

jv

Commentaires (0)

    Ajouter un commentaire

    Vous devez être identifié pour poster un commentaire.